It is a bright, sunny March day. My sister and I are wearing windbreakers out in the newly thawed lawn of my grandparents. We are not sitting with dolls, having a picnic, or playing house. We are sitting under the Goomba Tree digging a cavern to the hollow inside where the goombas come from at night. In this way, we planned to travel to Mario World.
If you read a certain slice of research on girl play habits, then girls who play in this kind of fantasy world are either rare or do not exist (Kafai, 2009). However, today I will take you on a journey of gender identity and the development of a girl who likes games, watches games, plays games, studies games, and most recently, makes games.