You are a jellyfish, an outsider to your tribe. Sunken ruins call to you with a haunting song. You alone wonder what could lie waiting in this place of music.
You cannot understand why others of your tribe cannot hear its need. You feel compelled to return it to its glory. Therefore you leave your tribe in search of the city that pulls your spirit. What awaits you, you can only imagine.
I was the 2D artist (among other roles within a four person team) for this ambitious, experience driven game project in Brian Winn's TC455 class. This was my first opportunity to push the limits of what my 2D skills could accomplish in a 3D game engine.
Read more to find out my game art and design lessons from Version 1 of one of the most ambitious game projects I've tackled yet at Michigan State. Better yet, play WaRiC!

