I had the opportunity to pitch a game this semester, and although it wasn't chosen in my class to develop I got some good practice combining traditional sketches with my new toy, a Wacom Intuos Tablet. The whole process was less than a week, and I had to share my time with other concepts we pitched as a group. Overall, this was good experience in rapid character development. I'll have to take my wild, flash character development runs for practice.
This is Flora, a mischievous and joyous wood sprite. She enjoys wreaking havoc by accident.
I developed her more with the tablet.
Then built a storyboard to show her in a possible world and UI.
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